Since I had a World Magic Cup Qualifier (WMCQ) coming up at the time and I was still a university student, I had a lot of time to work on the deck. Life from the Loam was the perfect card for the deck, as it helped you guarantee land drops for Bloodghast and flashing back Faithless Looting, as well as growing your hand size to set up a big Conflagrate. That’s when we realised we could adopt the technology of Life from the Loam with Conflagrate that Jason Chung put to good use when he made the Top 8 of GP Melbourne with Zombie Infestation during Eldrazi Winter. We had this idea in the past, but with the printing of the two new cards from Shadows over Innistrad, we finally felt that we had enough tools to make the deck work.Īfter Shi Tian came up with an initial sketch of the deck, we quickly realised that we needed some interaction or else we wouldn’t be able to beat cards like Scavenging Ooze or even a big Tarmogoyf. Shi Tian came up with the concept of using “enablers” ( Faithless Looting, Insolent Neonate and Tormenting Voice) alongside dredge cards ( Stinkweed Imp and Golgari Grave-Troll) to essentially mill our deck, which will reward us with “free” creatures in the form of Bloodghast, Narcomoeba and Prized Amalgam. When Golgari Grave-Troll was unbanned in Modern, it didn’t see any play for quite some time, until mid-2016, when we noticed the potential in Insolent Neonate and Prized Amalgam that was just printed in Shadows over Innistrad. My history with Modern Dredge is, to put it bluntly, helping to create the deck with Hall of Famer and former MPL player Lee Shi Tian. It has taken me multiple years to get all the cards – finding all the Chinese versions of the dredge cards from Ravnica: City of Guilds was extremely difficult! My history with Dredge The ability generating a regeneration shield will still be on the stack at that moment, so it cannot help.This is a photo of my current deck! I still have a couple of cards I want to upgrade, but I am very close to completing it. If a Troll as fat as N+1/N+1 already has N damage marked on it, activating its second ability will “shrink” it down to N/N, which will lead to it being destroyed upon SBA check as a creature that received lethal damage. Regeneration doesn’t help with this in any way. Should Golgari Grave-Troll’s toughness become less or equal to zero while it is on the battlefield, upon the nearest SBA check it will hit the graveyard. Since activating this ability involves removing a +1/+1 counter from the Troll, thus impacting its toughness, trouble is possible if handled carelessly. If there are no counters on the Troll, the ability cannot be activated.Īs the ability resolves, a regeneration shield is created which on application replaces destruction with removing damage, tapping and removing from combat. You may activate it any time you have priority as long as you can pay its cost: and remove one +1/+1 counter. Golgari Grave-Troll’s second ability is activated (its text contains a colon). However, the ability text of the original does get copied, so the first ability, whose effect is applied after the copy effect, will count the number of creatures currently in the graveyard, and put that many +1/+1 counters on the clone. If you copy the troll with Clone-like creatures, the number of counters on the original troll doesn’t matter - counters aren’t copiable values. The effect replaces the Troll’s entering the battlefield, so it functions before the troll hits the battlefield, and in this case the troll card is still in the graveyard at that time, so it counts. If an effect puts Golgari Grave-Troll onto the battlefield from the graveyard, the Troll’s first ability effect will take it to consideration as well. It doesn’t matter through what means the Troll hits the battlefield: you can cast it, or just put in onto the battlefield from your hand or from any other zone through a related effect (such as Show and Tell). This ability is static, so it cannot be countered. Golgari Grave-Troll’s first ability is a static one and generates a replacement effect: Golgari Grave-Troll enters the battlefield not as is, but with a +1/+1 counter per creature card in its controller’s (indicated by the word “your”) graveyard. In all zones except the battlefield, the Troll’s power and toughness are always equal to the printed values - 0/0. If you control Golgari Grave-Troll, Thrun, the Last Troll and Skeletal Vampire, then through Coat of Arms’s static ability Golgari Grave-Troll gains +2/+2, and the remaining two gain +1/+1. As such, while on the battlefield, it will gain a bonus off Death Baron’s static effect, and it will be a legal target for Undead Slayer’s activated ability. Golgari Grave-Troll is a green creature with two subtypes: Skeleton and Troll.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |